VERA Toolkit
VR/AR Content Creation Tool (2016 - 19)
Creative Director, UX/UI, and Graphic Design VERA is an interactive content creation pipeline that bridges the gap between 3D Modeling Software and Game Engines. Through the VERA plugin, a template is used to apply functionality to a 3D model in the users modeling program of choice. A plugin within a game engine imports this 3D model and applies all of the necessary coding. The assets made with VERA interact with each other, creating an immersive game world. In-house content creation pipeline |
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Astrophysical Visualization
Visualizes NSF black hole data in Maya (2012)
Project Lead and Technical Artist Research grant in collaboration with Rochester Institute of Technology (RIT) and The National Science Foundation (NSF). Our team was tasked with creating a pipeline to feed large data sets of astrophysical data into a 3D rendering programs. The software made use of particle disk caches and a vast array of presets to convert and automatically render over 100,000 stars, visualizing their movements and collisions in high graphic fidelity. Published scientific paper in IVAPP 2012 proceedings |
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